if your emulation is 100% accurate, it can go to the point where it even emulates Hardware limitations, this can go as far as emulating Hardware quirks, because some games might have been coded on the expectation that this “feature” of the hardware exists and the game likely plays differently, if at all, without it(common example, having your game logic run on its framerate, without adjusting the emulation would play too fast on modern hardware).
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